Help
Game rules, progress and recovery.
How do I play with friends?
On this website, choose Play with friends, then Classic, Shared draft or Build a Legend. Classic and Build a Legend support two to four players; Shared draft supports two. Create a room, copy its code and send it privately to your friends. Use the common Join with a code entry to open the matching mode automatically. New Shared draft codes start with S-; copy the whole code, including that prefix.
In iPhone version 1.1, choose Classic or Shared draft and join inside that mode. iPhone version 1.2.1 adds Build a Legend, one common code entry for all modes, and a separate Shared draft nickname. These features require that app version when it is available to you. Check who is in the room. The host chooses Start game; no one can join after the start.
How does Build a Legend work?
Build one footballer from twelve skills. A single spin reveals a team and then a player. Take one open skill from that player; the choice is permanent and that player will not return. Everyone gets independent draws with the same rules. You have one team reroll and one player reroll for the whole build.
Overall is the rounded average of your chosen skill values on a 0–99 scale. All values are fictional INVINCIBLES game estimates, not official statistics. Your friends see your progress, but your choices stay hidden until everyone finishes. Higher final Overall wins; equal displayed Overall is a draw, even if the underlying totals differ.
A sole winner earns one series win. First to two wins takes the series. Choose Next build when you are ready, then the host starts with the same friends and fresh choices. No new code is needed. Room results stay available for seven days and do not count toward your solo career or leaderboard. The preview may temporarily limit new rooms when capacity is full.
Lobby codes, leaving, host presence and player controls follow the same rules as Classic rooms below. The standalone Build a Legend preview keeps its unfinished build only in the current page; refreshing starts over.
How does Shared draft work?
Choose Shared draft → Create room and send the full code to one friend. On this website and in iPhone version 1.2.1, your friend can use the common Join with a code entry. In older apps, choose Shared draft → Join room; if that field accepts only six characters, enter the six characters after S-. The host starts when both players are present. Versions with a nickname field show your chosen name; iPhone version 1.1 uses Coach 1 and Coach 2 labels.
Each draw gives both players the same team and era. Take turns picking one player each, then move to the next draw. A footballer can be picked only once across both squads. You may browse the player pool while waiting for your turn. Each coach has one team reroll and one era reroll per draft, usable only before the first pick of a draw they open.
Play two fresh drafts and two 38-match seasons. The opening player switches in draft two, so each coach gets five first picks across the contest. Add the points from both seasons; fewer total losses breaks a tie. Equal totals and losses mean a draw. Both coaches choose Next draft, or Play again after the final result.
Shared draft is temporary and does not affect your career or leaderboard. Back or Leave ends the room. Keep the app open: the room closes if either player is offline for 90 seconds, after two hours, or if the service restarts. If joining is interrupted, try again to recover the same place. Use Back to cancel before joining a different room. An expired room needs a fresh code.
How does Classic work?
SPIN reveals your team and era together. Everyone gets their own random draws and drafts five players. You have one team reroll and one era reroll for the whole draft: each changes only its named draw.
Arrange your five, then choose Lock squad. Your players stay hidden until everyone locks in. Each squad plays 38 matches against the same opponents in the same order, under the same match conditions.
A win earns three points and a draw earns one. Most points wins; fewer losses breaks a tie. Equal records share a rank. Room results are saved under Play with friends for seven days. They do not count toward your solo career or leaderboard.
How do Classic series work?
First to two round wins takes the series. Each round is a new draft and a 38-match season. A sole first-place player earns one series win; a tie for first awards none. Your series score appears after the result and during the next draft.
Choose Next draft when you are ready. Once everyone agrees, the host chooses Start next draft. After a series winner is decided, choose New series to begin again with the same friends and zero wins. Every draft has fresh spins and rerolls; no new code is needed. Earlier games without a series keep their Play again option.
The offer lasts 15 minutes. Cancel withdraws your readiness. If the host leaves or stays offline for 90 seconds after becoming ready, the offer closes. Completed results stay saved.
What happens if someone leaves a Classic room?
Before the start, a guest can leave and free a place. If the host leaves, the room closes. During the draft, anyone leaving ends the game for everyone.
An unfinished room closes after the host stays offline for 90 seconds. This allows a quick switch to messages or a brief refresh. Blocking another member also ends unfinished Classic games. Completed results are kept unless a member deletes their career.
My Classic room code expired
Codes last up to 15 minutes. Choose New code to replace an expired code in the same room. The old code stops working. Keep codes private.
You can have up to three active rooms or previous duels. Open or leave an existing game before creating another. Unfinished rooms expire 24 hours after creation. Previous duels retain their original two-player rules.
How is my progress saved?
Your completed solo seasons and career are saved online. This browser keeps access to them. Refreshing, reopening the game or returning home leaves an unfinished solo draft behind. Play begins a new draft; Start over replaces the current one immediately. Your saved records stay.
Classic and Build a Legend rooms have their own saved results under Play with friends. Shared draft results are temporary and stay only in the current room. An internet connection is needed to play.
How do I move to another device?
Open Profile → Settings → Keep your career. Choose Save recovery file and finish its activation. On the other device, choose Restore from file and select it. Restoring signs out previous career sessions. Save and activate a fresh file afterward.
A recovery file is a key to your career, not a backup of the entire game. Do not publish it or send it to support. An activated file works once, for up to one year.
I canceled saving a recovery file
Until you activate the new file, your previous active recovery file remains valid. If a download is offered in your browser, activate the new file only after you have saved it. A prepared file expires after ten minutes if it is not activated.
I played at the old address
Open the old game in the browser you originally used. Save a recovery file in Profile, then open invincibles.app and restore that file in Settings. Old local-only lineup positions may need rearranging.
What do the player attributes mean?
In the season modes, every card has three original INVINCIBLES attributes on a 1–99 scale. Outfield players show Attack, Control and Defense; goalkeepers show Reflexes, Positioning and Handling. These are fictional game values, not real-world measurements, official rankings or historical career statistics.
Attributes are created from the card's overall game rating and role, with a stable individual game profile. A card keeps the same attributes when you reopen it. Different club and era cards may have different profiles. No historical match, goal or clean-sheet count is used to create these values.
The overall rating is revealed with the result. Overall ratings, positions, era chemistry and chance determine match results; the attributes do not add separate bonuses. Listed positions and FLEX avoid an out-of-position penalty. Other outfield slots are allowed with a penalty. Attack strength averages the effective overall ratings in midfield and forward slots; defence strength averages the goalkeeper and defender slots. FLEX uses the player's listed position. Three or four players from one era add 1.5 to both; five add 3.
Open Season breakdown after a solo season to see saved game strength, position effects and match scores. Those scores describe your simulated season.
How do I delete my career?
Use Profile → Settings → Delete career. Read the confirmation carefully: deletion removes your saved progress and recovery access. Clearing cookies alone does not delete server data. See Privacy for backup and retention details.
Classic and leaderboard player controls
Open the player menu next to a player on the leaderboard, or Player options inside a room or duel, to report a nickname or block that player. Reports go privately to the operator for review. Blocking hides that player’s leaderboard entries, Classic results and duels when you use this career; it also prevents new rooms or duels together and cancels unfinished Classic games. It does not remove their career or stop other people from seeing public results. Use Blocked players on the leaderboard to undo a block.
For urgent concerns, a result outside the leaderboard, or an appeal about your nickname, email invincibles.game@proton.me. Include the public nickname or result link. Never send your recovery file or access credentials.
Need a hand?
Email invincibles.game@proton.me. Describe the problem and include a public result link if relevant. Never include a recovery file, password or cookie. Use the same address to report an offensive nickname, a privacy issue or a rights concern.